I made the spilled drink decal material. I also made the book prop pictured here.
Another shot of the spill decal.
Water version of the spill.
Oil version of the spill.
Result of the Muton punching this guy.
I made all the trash scattered around on the ground. This was used throughout the game.
A Security Camera that I modeled and textured.
A material I created, with some help from CJ Green, used to vert paint burnt areas onto assets. I also worked on the mesh of the log cabin.
Another building I used the burnt vert paint material.
Another building I used the burnt vert paint material.
I made the terrain texture pictured here.
I made all of the ground textures pictured here.
I made all of the ground textures pictured here.
More ground textures I made. I also worked on the grass.
Another shot of ground textures.
Another shot of ground textures.
I made the grass terrain texture pictured here. The dirt with leaves texture was created by Tyrone Schieszler.
I worked on the ground texture pictured here.
I worked on the ground texture pictured here. I also worked on the AC units pictured here.
I modeled and textured the building on the right. I also modeled the wooden barricade. The diner on the left was created by Matt Del Vecchio.
Another shot of a building in Signal I worked on.
Another shot of a building in Signal I worked on.
Another shot of a building in Signal I worked on.
I used a material made by Stephen Babb as a base for the bubbly goo in these tanks. The material has nodes that create the illusion of reflective glass in front of the goo.
Another shot of the goo tanks.
I was asked to take a Deer Model from Turbosquid and add a bunch of gore to it.
Another shot of the gored dead deer.
Another shot of the gored dead deer.
Another shot of the gored dead deer.
I made this hole in the wall.
Another shot of the hole in the wall that I liked.
I worked on the set of signs pictured on the wall here.
I worked on the railings and catwalks pictured here.
I made the storage boxes pictured here.
I made the ducting pictured here.
I made the lab tables pictured here.
I made the cabinets pictured here.
I took the old, over the shoulder version of the Disintegration Ray and modified it to be use the rifle grip. All other grips where cut from the game. This gun was going to be cut until I volunteered to change it. Its name was later changed to be the Lightning Gun.
Another shot of the Lightning Gun that I modified.